In
human–computer interaction, WIMP stands for "windows, icons, menus,
pointer", denoting a style of interaction using these elements of the user
interface. It was coined by Merzouga Wilberts in 1980. Other expansions are
sometimes used, substituting "mouse" and "mice" or
"pull-down menu" and "pointing", for menus and pointer,
respectively.
WIMP
interaction was developed at Xerox PARC (see Xerox Alto, developed in 1973) and
popularized with Apple's introduction of the Macintosh in 1984, which added the
concepts of the "menu bar" and extended window management.
In a
WIMP system:
• A window runs a self-contained program,
isolated from other programs that (if in a multi-program operating system) run
at the same time in other windows.
• An icon acts as a shortcut to an action
the computer performs (e.g., execute a program or task).
• A menu is a text or icon-based selection
system that selects and executes programs or tasks.
• The pointer is an onscreen symbol that
represents movement of a physical device that the user controls to select
icons, data elements, etc.
• cut, copy, and paste.
This
style of system improves human–computer interaction (HCI) by emulating
real-world interactions and providing better ease of use for non-technical
people—both novice and power users.
Due to
the nature of the WIMP system, simple commands can be chained together to
undertake a group of commands that would have taken several lines of command
line instructions.
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